Im making a SB admin It works. But... It only works with 'LocalPlayer' so what Im asking is how would I make it where the 'Tablets' go out to ALL the Players in the 'Server' Heres what I have so far...
Mine does work but I want this function below to add Tablets to ALL the players in the 'Server' and I want to see if its posible with LocalScript becuase thats what my SB Admin runs on.
function PrintNonAdmins(Txt) --Function
for _, plr in pairs(game.Players:GetPlayers()) do --My :GetPlayers()
N = Instance.new("Part", tabmodel) --Model
Mesh = Instance.new("SpecialMesh",N) --Mesh
Mesh.MeshId="http://www.roblox.com/Asset/?id=9756362"
Mesh.MeshType="FileMesh"
Mesh.Scale=Vector3.new(3,1,1.5)
N.FormFactor="Custom" --'Part'
N.Color=Color3.new("Really red")
N.Anchored=true
N.Transparency = (0.5)
N.Size = Vector3.new(5.28, 0.2, 3.13)
N.CanCollide = false
N.Locked=true
if plr.Character.Torso then --Plr.Torso
P.Position = LocalPlayer.Character.Torso.Position --Plr.Torso
local s = Instance.new("SelectionBox") --SelectionBox
s.Color = BrickColor.new("Really red")
s.Adornee = N
s.Parent = N
s.Transparency = (0.2)
Instance.new("PointLight", N) --Light
bg = Instance.new("BillboardGui", N) --Billboard
bg.Adornee = tab
bg.Size = UDim2.new(8, 0, 7.5, 0)
bg.StudsOffset = Vector3.new(0, 1, 0)
text = Instance.new("TextLabel", bg) --TextLabel
text.Size = UDim2.new(1, 0, 0.2, 0)
text.FontSize = "Size18"
text.BackgroundTransparency = 1
text.Font = "Legacy"
text.TextStrokeTransparency = 0
text.TextColor3 = Color3.new(255, 0, 0)
text.Text=Txt --Function Txt
Click = Instance.new("ClickDetector",P) --Click Dector
Click.MaxActivationDistance = math.huge
Click.MouseClick:connect(function(Plr)
if Plr.Name == plr.Name then --function Players()
Dismiss() --Dismisal Tab
func = func
func()
end
end)
table.insert(Tabs, N) --Insert Tablets
end

5 comments
It does do that it goes to ther Torso's but then it comes back to me and I believe it has something to do with the LoadString that Roblox has disabled.
If it goes to you it will not run on there client. It will do nothing for them.
Put the script back into a working state. Then simply clone your script into the other players CHARACTER and have it run there. That should work.
I dont want that... because then it would Admin them as soon as it start's
True.