Part.Touched:Connect(function(hit)
local Hit = hit.Parent:FindFirstChild("Humanoid")
if Hit then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
if player.OtherInfo.Backpack.Value < player.OtherInfo.MaxBackpack.Value then
Gui:TweenPosition(
UDim2.new(0.25, 0,0.01, 0),
"Out",
"Sine",
.5,
false
)
wait(5)
end
end
end
end)
I have tried this but it doesn't work. What I want to do is when the player touches a part it drops down a gui but when they close and go of the part then it opens again because it detects the player touching it. Does anyone know how to fix this?
