for i,v in pairs(Two:GetChildren()) do
if v:IsA("ImageLabel") then
v.Btn.Btn.MouseButton1Click:connect(function()
if v.Btn.Stat.Text == "SELECT" then
selectedclass = v.Name
Two:TweenPosition(UDim2.new(-1, -413, 0.5, -242), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 1, false)
elseif v.Btn.Stat.Text == "PURCHASE" then
if v.Name == "Crown" then
MS:PromptPurchase(Players.LocalPlayer, BCshirt)
elseif v.Name == "Investor" then
MS:PromptPurchase(Players.LocalPlayer, FCshirt)
end
end
end)
end
end
I want to make it so that when a player purchases the product, it processes their purchase and changes their rank.

1 comment
I think the last script at the end of this page will help you: https://developer.roblox.com/en-us/articles/Developer-Products-In-Game-Purchases