I am making a turret for my game and the :Clone() script thing that makes it go into player isn't working. Here is the script.
function onChildAdded(part)
if part.className == "Weld" then
local torso = part.Part1
if torso ~= nil then
local parent = torso.Parent
if parent ~= nil then
local player = game.Players:findFirstChild(parent.Name)
local turret = script.Parent.Parent
local Turret = turret:Clone()
local Cont = script.Parent.Controls
local PlrCont = Cont:Clone()
PlrCont.Parent = player.Backpack
Turret.Parent = player.Backpack
end
end
end
end
function onChildRemoved(part)
local player1 = game.Players:findFirstChild(script.Parent.Parent.Parent.Name)
player1.Backpack.Turret:remove()
end

6 comments
Is their any errors? If not try using the print function.
there is no errors and whats the print funtion?
do u want me to print("Funtion')?
If theres no errors then print and I dont want to print function
oh ok
there are no errors in output or anything and it doesnt print