I want to make a part rotation and it fly under my hand when I hold a key
COMMUNITY QUESTION
How to make a part rotation when I press or hold a key ?
1 answer
local uis = game:GetService("UserInputService")
local pressed = false
uis.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.E then --Change E to whatever button you want the user to press
pressed = true
end
end)
uis.InputEnded:Connect(function(key)
if key.KeyCode == Enum.KeyCode.E then --Change E to whatever button you want the user to press
pressed = false
end
end)
while pressed == true and wait() do
--what you want the code to do while button is pressed down
end
5 comments
0
why did you tell him!? it's not a request site, you're feeding him at the table like a dog.
0
We are all here to help and learn so I was trying to be helpfull
0
So this is a teaching life web ?
0
Thanks Barty200
0
If this answers your question would you mind setting it as the correct answer
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
I'm afraid this is not a request site, this is a helping site. If you are looking for help then watch some scripting videos, test out some free models, you can learn from the Wiki too, and the DevForum.
I dont know so I ask ok ?