plr = game:WaitForChild("LocalPlayer")
pet = script.Parent
MPS = game:GetService("MarketplaceService")
VipId = 9069958
MPS:PromptPurchase(plr, VipId)
game.Players.PlayerAdded:connect(function(plr)
if MPS:PlayerOwnsAsset(plr, VipId) then
function givePet (player)
if player then
function givePet (player)
if player then
local character = player.Character
if character then
local humRootPart = character.HumanoidRootPart
local newPet = pet:Clone ()
newPet.Parent = character
local bodyPos = Instance.new("BodyPosition", newPet)
bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
local bodyGyro = Instance.new("BodyGyro", newPet)
bodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
newPet.CanCollide = false
while wait() do
bodyPos.Position = humRootPart.Position + Vector3.new(2, 2, 3)
bodyGyro.CFrame = humRootPart.CFrame
end
end
end
end
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
givePet(player)
end)
end)
pls edit it and tell me

1 comment
Well, i can see a few mistakes, the LocalPlayer is not a valif member of the workspace, you get the local player by doing the following; game.Players.LocalPlayer and the two functions that you created, wont work they will both cancel eachother.