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COMMUNITY QUESTION

Overhead Rank Script Not Working??

Okay so me & a few founders started Jexillias (food & drink company) and i've made the restaurant for it but i'm trying to work the overhead rank script so it tells you what rank that person is (linking to the group we've made) but my script doesnt seem to be working

groupid = 1164603

game.Players.PlayerAdded:connect(onPlayerRespawned)
function onPlayerRespawned(newPlayer)
	wait(1)
	if newPlayer:IsInGroup(groupid) then
		local gui = Instance.new("BillboardGui")
		gui.Parent=newPlayer.Character.Head
		gui.Adornee=newPlayer.Character.Head
		gui.Size=UDim2.new(2,0,.78,0)
		gui.StudsOffset=Vector3.new(0,2,0)
		local texta=Instance.new("TextBox")
		texta.Size=UDim2.new(1,0,1,0)
		texta.BackgroundTransparency = 1
		texta.BackgroundColor3 = Color3.new(0, 0, 0)
		texta.BorderColor3 = Color3.new(0, 0, 0)
		texta.TextColor3 = Color3.new(1, 1, 1)
		texta.BorderSizePixel = 1
		texta.TextScaled = false
		texta.TextStrokeTransparency = 1
		texta.FontSize = Enum.FontSize.Size18
		texta.Text = ("- " .. newPlayer:GetRoleInGroup(groupid) .. " -")
		texta.Parent=gui
		wait(5)
	   if newPlayer:IsInGroup(1) then
		texta.TextColor3 = Color3.new(0, 0, 1)
		texta.Text = ("- MP/" .. newPlayer:GetRoleInGroup(groupid) .. " -")
		w = game.Lighting.WepsGroup:GetChildren() 
			for i = 1,#w do
			w[i]:Clone().Parent = newPlayer.Backpack
		   end
		end
	end
end



function onPlayerEntered(newPlayer)
	newPlayer.Changed:connect(function (property)
		if (property == "Character") then
			onPlayerRespawned(newPlayer)
		end
	end)
end

game.Players.PlayerAdded:connect(onPlayerEntered)`

1 answer

Since you got two function don't you need to call the other function?

1 comment

0

Ok So, I know what you did. You accidently, at the end of the script, put a ' . Delete the ' and ur overhead rank script will work!

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