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COMMUNITY QUESTION

How can I ensure changing RotVelocity always works?

game.Workspace.wheel.RotVelocity=Vector3.new(100,0,0) I test this and sometimes the object starts moving, sometimes it doesn't. How can I ensure that it will work every time?

1 answer

I think rotvelocity is where you touch the wheel [or any object in this matter] and it starts turning.

maybe use

wait(0)

1 comment

0

RotVelocity isn't an event, it's a Vector3 value. When I change it, sometimes the change applies, sometimes it doesn't. I want a way to ensure it will work EVERY time.

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