game.Workspace.wheel.RotVelocity=Vector3.new(100,0,0) I test this and sometimes the object starts moving, sometimes it doesn't. How can I ensure that it will work every time?
COMMUNITY QUESTION
How can I ensure changing RotVelocity always works?
1 answer
I think rotvelocity is where you touch the wheel [or any object in this matter] and it starts turning.
maybe use
wait(0)
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1 comment
RotVelocity isn't an event, it's a Vector3 value. When I change it, sometimes the change applies, sometimes it doesn't. I want a way to ensure it will work EVERY time.