I bet there's loads of errors there for you. I copied the first part from the ROBLOX wiki, and went on. But there's some issues with the commands. The issues: /m command doesn't work. Message doesn't show up. /h command doesn't work either. Hint doesn't show up either. Code:
--[[
Hi everyone, welcome to Keanu73's Admin v0.0.3.
This admin is beta, so you might expect bugs.
New features from v0.0.1:
Added commands (alot)
Added a admin join (you know, don't you?)
New features + fixes from v0.0.2:
Fixed the whole script (it was broken, really)
Figured out some stuff
Fixed the admin join message.
New features + fixes from v.0.0.3:
Added aliases for like Keanu73 is kea
FINALLY FIXED THE ADMIN JOIN (maybe or not?)
Added new commands
Fixed freeze command
Added a new tp command (oooh :D)
Well that's all for these news. Goodbai <3
--]]
-- Put your name and your friend's names here too :P
local isAdmin = {"Keanu73", "marioadam98", "marioadamDad98", "septicshock", "Player1"}
-- Leave the rest of the stuff. You might break the admin script.
local target
for _,player in pairs(game.Players:GetPlayers()) do
if string.sub(player.Name,1,#name) == name then
target = v
end
end
function findPlayer(name)
for _, player in ipairs(game.Players:GetPlayers()) do
if player.Name:lower() == name:lower() then
return player
end
end
end
function onPlayerEntered() -- If an admin joined...
game.Players.PlayerAdded:connect(function(plr) for _,v in pairs(isAdmin) do if v == plr.Name then print('isadmin') end end end)
local Message = Instance.new("Message",game.Workspace)
Message.Text = "An admin of Keanu73's Admin has joined!" -- Alert everyone that an admin joined.
wait(10)
Message:Destroy()
end
function onChatted(message, player)
if message:sub(1, 5) == "/kill" and isAdmin[player.Name] then
victim = findPlayer(message:sub(7))
if victim and victim.Character then
victim.Character:BreakJoints()
end
end
-- Remove this block ONLY if you don't have a door. And remove the block below too. Remove nothing else except those two blocks I said.
-- NOTE: If you do have a door, rename it to "Door" without quotes, and it should work.
if message:sub(1, 5) == "/open" and isAdmin[player.Name] then
local Door = game.Workspace.Door
Door.Size = Vector3.new(8.8, 5, 2)
local Message = Instance.new("Message",game.Workspace)
Message.Text = "Opening door. You can go in :D"
wait(5)
Message:Destroy()
end
if message:sub(1, 6) == "/close" and isAdmin[player.Name] then
local Door = game.Workspace.Door
Door.Size = Vector3.new(8.8, 19, 2)
local Message = Instance.new("Message",game.Workspace)
Message.Text = "Closing door. You can't go in D:"
wait(5)
Message:Destroy()
end
if message:sub(1, 6) == "/admin" and isAdmin[player.Name] then
victim = findPlayer(message:sub(8)) -- We'll define the player we want to have admin..
table.insert(isAdmin, victim) -- Add them to the admin table
local Message = Instance.new("Message",victim.PlayerGui) -- Not sure this works. :/
Message.Text = "You are an admin of Keanu73's admin!"
wait(10)
Message:Destroy()
end
if message:sub(1, 5) == "/cmds" and isAdmin[player.Name] then
local Message = Instance.new("Message",game.Workspace)
Message.Text = "Commands: /cmds, /admin, /open, /close, /kill."
wait(20)
Message:Destroy()
end
if message:sub(1, 7) == "/freeze" and isAdmin[player.Name] then
victim = findPlayer(message:sub(9)) -- define the player we want to freeze
if victim and victim.Character then
victim.Character.Torso.Anchored = true
victim.Character["Right Leg"].Anchored = true
victim.Character["Left Leg"].Anchored = true
victim.Character["Left Arm"].Anchored = true
victim.Character["Right Arm"].Anchored = true
victim.Character.Head.Anchored = true -- Freeze the WHOLE character by anchoring ALL of it's parts.
end
end
if message:sub(1, 9) == "/unfreeze" and isAdmin[player.Name] then
victim = findPlayer(message:sub(11)) -- define the player we want to unfreeze
if victim and victim.Character then
victim.Character.Torso.Anchored = false
victim.Character["Right Leg"].Anchored = false
victim.Character["Left Leg"].Anchored = false
victim.Character["Right Arm"].Anchored = false
victim.Character["Left Arm"].Anchored = false
victim.Character.Head.Anchored = false
end
end
if message:sub(1, 5) == "/mute" and isAdmin[player.Name] then
victim = findPlayer(message:sub(7)) -- define the player we want to mute their chat.
game.Workspace.MuteEvent.OnClientInvoke:connect(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) end) -- epik hack
game.Workspace.MuteEvent:FireClient(victim) -- Fire the remotevent on the player which mutes it.
end
if message:sub(1, 7) == "/unmute" and isAdmin[player.Name] then
victim = findPlayer(message:sub(9)) -- Define the player.
game.Workspace.MuteEvent.OnClientInvoke:connect(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) end) -- Epic hack, again.
game.Workspace.MuteEvent:FireClient(victim) -- Fire the event on to enable the chat.
end
if message:sub(1, 2) == "/m" and isAdmin[player.Name] then
local Message = Instance.new("Message",game.Workspace) -- Add a new message to the workspace
Message.Text = string.sub(msg,4) -- Get the user's text of the message he wanted
game:GetService("Debris"):AddItem(Message, 10) -- Remove it after 10 seconds.
end
if message:sub(1, 2) == "/h" and isAdmin[player.Name] then
local Hint = Instance.new("Hint",game.Workspace) -- Same as /m command.
Hint.Text = string.sub(msg,4)
game:GetService("Debris"):AddItem(Hint, 10)
end
if message:sub(1, 5) == "/heal" and isAdmin[player.Name] then
victim = findPlayer(message:sub(7)) -- Define the player we want to heal
if victim and victim.Character then
victim.Character.Humanoid.Health = 100 -- Heal the player.
end
end
if message:sub(1, 7) == "/damage" and isAdmin[player.Name] then
victim = findPlayer(message:sub(9)) -- Define the player.
if victim and victim.Character then
local damage = tonumber(string.match(message, '%d+$')) -- The number of the damage the player specified.
if damage ~= nil then -- If the damage doesn't exist then...
victim.Character.Humanoid:TakeDamage(damage) -- Damage the player the number the user specifed.
end
if message:sub(1, 3) == "/tp" and isAdmin[player.Name] then
victim = findPlayer(message:sub(5))
player = game.Players.LocalPlayer
player.Character.Humanoid:MoveTo(victim.Character.Torso.Position, victim.Character.Torso)
end
end
end
end
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(message) onChatted(message, player) end)
end)

9 comments
We're not just going to go through your entire script and fix every problem. Give us something specific to look at and help you with, and we will do our best.
Well there's a problem with the /m and /h command. The hint and message.. just doesn't show up. :/
Okay...How about make that an entirely new question? This one is just horrible.
Lol I just edited it.
Do any of the other commands work?
Well.. Freeze and kill command does work. Not sure about the /admin command. Not sure about /cmds either. I'ma test.
Are there any errors (red text)?
Nope. But in the developer console (runtime errors), yes.
And please stop taking my rep q.q