I bet there's loads of errors there for you. I copied the first part from the ROBLOX wiki, and went on. But there's some issues with the commands. The issues: /m command doesn't work. Message doesn't show up. /h command doesn't work either. Hint doesn't show up either. Code:
--[[ Hi everyone, welcome to Keanu73's Admin v0.0.3. This admin is beta, so you might expect bugs. New features from v0.0.1: Added commands (alot) Added a admin join (you know, don't you?) New features + fixes from v0.0.2: Fixed the whole script (it was broken, really) Figured out some stuff Fixed the admin join message. New features + fixes from v.0.0.3: Added aliases for like Keanu73 is kea FINALLY FIXED THE ADMIN JOIN (maybe or not?) Added new commands Fixed freeze command Added a new tp command (oooh :D) Well that's all for these news. Goodbai <3 --]] -- Put your name and your friend's names here too :P local isAdmin = {"Keanu73", "marioadam98", "marioadamDad98", "septicshock", "Player1"} -- Leave the rest of the stuff. You might break the admin script. local target for _,player in pairs(game.Players:GetPlayers()) do if string.sub(player.Name,1,#name) == name then target = v end end function findPlayer(name) for _, player in ipairs(game.Players:GetPlayers()) do if player.Name:lower() == name:lower() then return player end end end function onPlayerEntered() -- If an admin joined... game.Players.PlayerAdded:connect(function(plr) for _,v in pairs(isAdmin) do if v == plr.Name then print('isadmin') end end end) local Message = Instance.new("Message",game.Workspace) Message.Text = "An admin of Keanu73's Admin has joined!" -- Alert everyone that an admin joined. wait(10) Message:Destroy() end function onChatted(message, player) if message:sub(1, 5) == "/kill" and isAdmin[player.Name] then victim = findPlayer(message:sub(7)) if victim and victim.Character then victim.Character:BreakJoints() end end -- Remove this block ONLY if you don't have a door. And remove the block below too. Remove nothing else except those two blocks I said. -- NOTE: If you do have a door, rename it to "Door" without quotes, and it should work. if message:sub(1, 5) == "/open" and isAdmin[player.Name] then local Door = game.Workspace.Door Door.Size = Vector3.new(8.8, 5, 2) local Message = Instance.new("Message",game.Workspace) Message.Text = "Opening door. You can go in :D" wait(5) Message:Destroy() end if message:sub(1, 6) == "/close" and isAdmin[player.Name] then local Door = game.Workspace.Door Door.Size = Vector3.new(8.8, 19, 2) local Message = Instance.new("Message",game.Workspace) Message.Text = "Closing door. You can't go in D:" wait(5) Message:Destroy() end if message:sub(1, 6) == "/admin" and isAdmin[player.Name] then victim = findPlayer(message:sub(8)) -- We'll define the player we want to have admin.. table.insert(isAdmin, victim) -- Add them to the admin table local Message = Instance.new("Message",victim.PlayerGui) -- Not sure this works. :/ Message.Text = "You are an admin of Keanu73's admin!" wait(10) Message:Destroy() end if message:sub(1, 5) == "/cmds" and isAdmin[player.Name] then local Message = Instance.new("Message",game.Workspace) Message.Text = "Commands: /cmds, /admin, /open, /close, /kill." wait(20) Message:Destroy() end if message:sub(1, 7) == "/freeze" and isAdmin[player.Name] then victim = findPlayer(message:sub(9)) -- define the player we want to freeze if victim and victim.Character then victim.Character.Torso.Anchored = true victim.Character["Right Leg"].Anchored = true victim.Character["Left Leg"].Anchored = true victim.Character["Left Arm"].Anchored = true victim.Character["Right Arm"].Anchored = true victim.Character.Head.Anchored = true -- Freeze the WHOLE character by anchoring ALL of it's parts. end end if message:sub(1, 9) == "/unfreeze" and isAdmin[player.Name] then victim = findPlayer(message:sub(11)) -- define the player we want to unfreeze if victim and victim.Character then victim.Character.Torso.Anchored = false victim.Character["Right Leg"].Anchored = false victim.Character["Left Leg"].Anchored = false victim.Character["Right Arm"].Anchored = false victim.Character["Left Arm"].Anchored = false victim.Character.Head.Anchored = false end end if message:sub(1, 5) == "/mute" and isAdmin[player.Name] then victim = findPlayer(message:sub(7)) -- define the player we want to mute their chat. game.Workspace.MuteEvent.OnClientInvoke:connect(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) end) -- epik hack game.Workspace.MuteEvent:FireClient(victim) -- Fire the remotevent on the player which mutes it. end if message:sub(1, 7) == "/unmute" and isAdmin[player.Name] then victim = findPlayer(message:sub(9)) -- Define the player. game.Workspace.MuteEvent.OnClientInvoke:connect(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) end) -- Epic hack, again. game.Workspace.MuteEvent:FireClient(victim) -- Fire the event on to enable the chat. end if message:sub(1, 2) == "/m" and isAdmin[player.Name] then local Message = Instance.new("Message",game.Workspace) -- Add a new message to the workspace Message.Text = string.sub(msg,4) -- Get the user's text of the message he wanted game:GetService("Debris"):AddItem(Message, 10) -- Remove it after 10 seconds. end if message:sub(1, 2) == "/h" and isAdmin[player.Name] then local Hint = Instance.new("Hint",game.Workspace) -- Same as /m command. Hint.Text = string.sub(msg,4) game:GetService("Debris"):AddItem(Hint, 10) end if message:sub(1, 5) == "/heal" and isAdmin[player.Name] then victim = findPlayer(message:sub(7)) -- Define the player we want to heal if victim and victim.Character then victim.Character.Humanoid.Health = 100 -- Heal the player. end end if message:sub(1, 7) == "/damage" and isAdmin[player.Name] then victim = findPlayer(message:sub(9)) -- Define the player. if victim and victim.Character then local damage = tonumber(string.match(message, '%d+$')) -- The number of the damage the player specified. if damage ~= nil then -- If the damage doesn't exist then... victim.Character.Humanoid:TakeDamage(damage) -- Damage the player the number the user specifed. end if message:sub(1, 3) == "/tp" and isAdmin[player.Name] then victim = findPlayer(message:sub(5)) player = game.Players.LocalPlayer player.Character.Humanoid:MoveTo(victim.Character.Torso.Position, victim.Character.Torso) end end end end game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(message) onChatted(message, player) end) end)