I have an inventory I have been working on and have come to the part of thinking, is it possible to make a custom backpack instead of using ROBOX's auto backpack. If it is possible, then what things do I need to ad?
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Is it possible to make a custom backpack?
1 answer
✓ Accepted answer
Yes, it should be.
First, you would need to disable the backpack GUI using SetCoreGuiEnabled on StarterGui (from a LocalScript).
Next you would need to generate the appropriate backpack display from the player's Backpack.
After that, you need a way to select tools appropriately from the list; if you were properly emulating ROBLOX's it should work with both the number keys and clicking on the icons.
Finally, a way to actually Equip tools (move tool into Character), or Activate a HopperBin (?).
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3 comments
I got the disabling the coregui stuff, but would the script need to be local, or normal, examples of whats needed?
Like is there any way to check out robloxs preset one and its scripts? Cause I also plan to make it when you press a button it opens up a larger menu of items that cant all be placed into your hotbar
Ive been trying to get the keydown working so if a player presses 1, 2 etc it goes to the corresponding slot but not working