I want to clone the turret into the player because if there is 2 turrets with the same name on a battleship there's a chance that whenever you shoot the turret the bullet with come out of the other turret. Here's what I did
function onChildAdded(part)
if part.className == "Weld" then
local torso = part.Part1
if torso ~= nil then
local parent = torso.Parent
if parent ~= nil then
local player = game.Players:findFirstChild(parent.Name)
local turret = script.Parent.Parent
local Turret = turret:Clone()
Turret.Parent = player.Backpack
end
end
end
end
function onChildRemoved(part)
local player1 = game.Players:findFirstChild(script.Parent.Parent.Parent.Name)
player1.Backpack.Turret:remove()
end

2 comments
wait nvm i never used CLone mb
I still didnt clone ;-;